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07/18/2026 Patch Notes

Revision as of 15:49, 18 July 2026 by Soapy (talk | contribs) (Created page with "# ✦ Realms of Itheria — HUD Update ✦ A number of HUD improvements, terminology updates, and quality-of-life enhancements have been completed as we continue refining the **Realms of Itheria** experience. ## ✦ Terminology Updates To better reflect the world's lore and character customization: - **Archetype** has been renamed to **Species** throughout character scans. - **Race** has been renamed to **Subspecies** throughout character scans and relevant HUD menus...")
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  1. ✦ Realms of Itheria — HUD Update ✦

A number of HUD improvements, terminology updates, and quality-of-life enhancements have been completed as we continue refining the **Realms of Itheria** experience.

    1. ✦ Terminology Updates

To better reflect the world's lore and character customization:

- **Archetype** has been renamed to **Species** throughout character scans. - **Race** has been renamed to **Subspecies** throughout character scans and relevant HUD menus. - **Set Race** in the Options menu is now **Set Subspecies**.

    1. ✦ Character Scans

Character scans have been streamlined and reformatted.

- Path and Path Level are now displayed together:

 `Path: Paladin (Lv.1)`

- Removed the separate **Path Level** line. - **Reflection** has received a new decorative visual layout. - **Scan Other** has been redesigned to match the new Reflection formatting. - Selected target hover text has been moved to its own dedicated HUD display area for improved readability.

    1. ✦ Paths & Abilities

Paladins have received improvements to their early progression.

- **Radiant Smite** is now unlocked at **Level 1**. - New Level 1 Paladins now begin with **2 Tier I Spell Slots**.

    1. ✦ Backend & Stability

- Improved HTTP request recovery to better handle temporary backend communication issues. - Continued improvements and testing for the new Main HUD architecture.

    1. ✦ HUD Redesign

The new HUD continues to evolve.

As part of the redesign:

- Health and Mana bars are **temporarily absent** while their new implementation is completed.

These will return in a future update, likely **tomorrow**.

    1. ✦ Development Continues

Work on the redesigned Main HUD is ongoing, with additional polish, gameplay improvements, and new systems currently in development.

Thank you to everyone helping test **Realms of Itheria** and for continuing to report bugs and feedback. Every report helps improve the experience for everyone. 💜