07/18/2026 Patch Notes
HUD Update
✦ Realms of Itheria — HUD Update ✦
Continued improvements to the Realms of Itheria Main HUD.
Overview
A number of HUD improvements, terminology updates, and quality-of-life changes have been completed as development of the new HUD continues.
These updates improve consistency, readability, and lay additional groundwork for future systems.
Terminology Updates
To better reflect the world's lore and character progression:
- Archetype has been renamed to Species throughout character scans.
- Race has been renamed to Subspecies throughout character scans and relevant HUD menus.
- Set Race in the Options menu has been renamed to Set Subspecies.
Character Scans
Character scans have been streamlined and redesigned.
- Path and Path Level are now displayed together.
- Example: Path: Paladin (Lv.1)
- Removed the separate Path Level line.
- Reflection now features a new decorative layout.
- Scan Other has been updated to match the Reflection interface.
- Selected target hover text has been moved to its own dedicated HUD display area for improved readability.
Path Changes
Paladins have received improvements to their early progression.
- Radiant Smite is now unlocked at Level 1.
- New Level 1 Paladins now begin with 2 Tier I Spell Slots.
Stability Improvements
- Improved HTTP request recovery to reduce issues caused by temporary backend errors.
- Continued optimization and testing of the redesigned Main HUD.
HUD Bars
Temporary Notice
The Health and Mana bars are temporarily absent from the redesigned HUD while their new implementation is being completed.
These bars are expected to return in a future update, likely tomorrow.
Development Continues
The redesigned HUD is still under active development and integration.
Additional quality-of-life improvements, polish, and new gameplay systems are currently in development and will continue to roll out in future updates.
Thank you for helping test Realms of Itheria!
Your bug reports and feedback continue to shape the future of the project. 💜