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Combined display of all available logs of Realms Of Itheria. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
  • 05:41, 18 July 2026 149.28.82.29 talk created page Astral vs Umbral (Created page with "== About Astral & Umbral == Astral and Umbral are the two unifying forces of Itheria. They represent the Light and Dark respectively. Astral force = light, order, stasis, unchanging. Umbral force = darkness, chaos, change, evolution Together they create balance. == Astral Races == * Angel * Merfolk * Piscine == Umbral Races == * Dragonkin * Scalekin * Demon * Devil == Neutral Races == * Celestial Dragons * Human * Centaur * Minotaur * Fae") Tag: Visual edit
  • 02:54, 18 July 2026 149.28.82.29 talk created page Curses (Created page with "== About Curses == Curses in Itheria are diseases / effects that can be debilitating depending on the player's playstyle and goals. Diseases such as Vampirism and Lycanthropy have negative maluses (debuffs) for being infected with said diseases as well as access to passives and abilities simply for having acquired / allowed the curse to run it's course. == Curse Types == * Infernal Taint * Gorgon's Kiss * Lycanthropy: * Vampirism: ** Acquired as a disease either via ri...") Tag: Visual edit
  • 02:43, 18 July 2026 149.28.82.29 talk created page Archetypes (Created page with "Archetypes are the playable races for Realms of Itheria and should not be confused with "race" which is a custom designation a player can set in their scan via the options crystal on the HUD. Each archtype has it's own passives, bonuses, and weaknesses to certain weapons and magic. The current Archetypes are as follows: * Human (the default race). Un-awakened residents become humans upon clicking the Oathstone on sim. * Dragonkin (includes dragons, wyverns, drakes,...") Tag: Visual edit