Magic
Appearance
Magic, in Realms of Itheria, is split into two schools: cantrips, and archetype abilities.
Cantrips
Cantrips are always available to use as often as you want and are only limited by mana and cooldowns. As a result these spells are either utility based in nature, or a consistent source of low damage / healing.
- Fire Bolt
- Thunder
- Blizzard
- Mana Tap (saps mana)
- Leech (slight health leech)
- Soapy's Mystery Potion (a throwable vial of some mysterious potion that has random effects when tossed)
- Mend Wounds
- ETC
Archetype Abilities
This magic is unlocked as you level your selected Archetype. These abilities are limited by the number of charges you have for each tier of magic. There are 5 tiers of magic currently. More spell slots and class abilities are unlocked as your path levels up to the max level of 20.